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Amazon launched its first digital currency

13 mai 2013

Amazon launched its first digital currency today with a giveaway: 500 free Amazon Coins for every Kindle Fire customer. The coins, which are worth $5, can be used to buy games, app, and in-app purchases – only in U.S. for the moment. Tens of millions of dollars worth of Amazon Coins are now in customers’ accounts to spend on developers’ apps.

Kindle Fire customers who wish to buy apps or make in-app purchases can purchase Amazon Coins at a rate of 100 for every $1, but they can also get up to a 10 percent discount. Buying 10,000 coins earns you the full discount, and will cost Amazon customers $90.

“Today is Day One for Coins,” Amazon VP of apps and games Mike George said in a statement. “We will continue to add more ways to earn and spend Coins on a wider range of content and activities.”

Amazon announced the virtual currency back in February, when the company also said it would give away tens of millions of dollars worth of free Coins to customers. That’s a hint about the number of Kindle Fires sold — 10 million Kindle Fires would account for $50 million in free coins — as Amazon has never given device sales figures.

Virtual currencies can be useful for gift purposes, for children’s allowances, and for, perhaps, making it easer for customers to spend actual money since they may feel they are only spending virtual money. However, it is another layer of complexity, both for people and for the company issuing the currency, and mobile competitors Apple and Google have not released virtual currencies.

One of Amazon’s biggest goals is expanding the sale of digital content.

A full 12 of the 15 business highlights the company chose to include in its first-quarter 2013 annual earnings release were digital-content related. And that’s what Amazon Coins is all about: increasing the sale of virtual goods, which don’t have to be warehoused, packaged, mailed, and delivered.

As Mike George said:

“We are giving Kindle Fire owners $5 worth of Coins to spend on new apps and games, or to purchase in-app items, such as recipes in iCookbook, song collections in SongPop or mighty falcon bundles in Angry Birds Star Wars.”

One important point for developers: They’ll receive their full 70 percent revenue share when customers buy items with Amazon Coins, even if the users earned a 10 percent discount on their initial coin purchase.

Apple, Google and Amazon are battling to draw consumers into their own systems of commerce, advertising and devices. Amazon’s app platform, which is closely tied to its Kindle Fire tablet, still lags behind Apple’s App Store and Google Play. According to Financial Times, Amazon says it has more than 200m active customers, while Apple says its iTunes service – which includes the App Store – has more than 400m.

Amazon’s push into virtual currencies comes after Facebook last year decided to phase out its own digital money, Credits, in favour of conventional money, as it sought to simplify transactions.

Anthony DiClemente, an analyst at Barclays quoted by Financial Times, said that Amazon, through its digital currency, was seeking to attract both non-Amazon customers as well as existing shoppers who were buying only physical – not digital – goods.

The initiative launched today is the latest example of Amazon’s willingness to sacrifice profits to win market share, as it bets that by attracting a broader range of developers it will entice more customers.

Amazon – official press release

Amazon Coins Now Available for Kindle Fire Customers

Every Kindle Fire owner in the U.S. will find $5 worth of free Coins deposited directly into their Amazon account

Customers can also purchase Coins in bulk and receive a discount up to 10%

Tens of millions of dollars worth of Amazon Coins are now in customers’ accounts to spend on developers’ apps

SEATTLE–(BUSINESS WIRE)–May. 13, 2013– —(NASDAQ: AMZN)—Amazon today announced that customers can now use Amazon Coins to purchase apps, games and in-app items in the Amazon Appstore and on Kindle Fire. To celebrate the launch, existing and new Kindle Fire customers in the U.S. have had 500 free Coins—a $5 value—deposited into their Amazon accounts today. For customers, Amazon Coins is an easy way to purchase apps and in-app items on Kindle Fire, and for developers it’s another opportunity to drive traffic, downloads and increased monetization. With discounts of up to 10% for purchasing Coins in bulk, it’s also an opportunity for customers to save money on their app and game purchases. Customers can purchase Coins by visiting amazon.com/coins.

“Today we are giving Kindle Fire owners $5 worth of Coins to spend on new apps and games, or to purchase in-app items, such as recipes in iCookbook, song collections in SongPop or mighty falcon bundles in Angry Birds Star Wars. And with discounts of up to 10% when you buy Coins, this is a great way for customers to save money when they buy apps, games and in-app items,” said Mike George, Vice President of Apps and Games at Amazon. “We will continue to add more ways to earn and spend Coins on a wider range of content and activities—today is Day One for Coins.”

Amazon Appstore developers will earn their standard 70% revenue share when customers make purchases using Amazon Coins. No Coins-specific changes are required for developers with apps and games currently in the Amazon Appstore. Developers not yet in the Amazon Appstore should submit their app today through the Amazon Mobile App Distribution Portal (https://developer.amazon.com/welcome.html).

Amazon Coins is the latest offering in an array of services that make Amazon the most complete end-to-end ecosystem for building, monetizing and marketing their apps and games. These capabilities include:

. The ability for app developers to use Amazon Web Services’ (AWS) technology platform for their infrastructure needs. Building blocks such as Amazon Elastic Compute Cloud (EC2), Amazon Simple Storage Service (Amazon S3), and Amazon DynamoDB allow developers to focus on what differentiates their app rather than the undifferentiated heavy lifting of infrastructure.
. App submission for distribution to nearly 200 countries globally enables developers to reach millions more Amazon customers worldwide.

. In-App Purchasing on Kindle Fire, Mac, PC and web-based games. This enables developers to sell virtual items in their apps and games while allowing their end users to simply use their Amazon accounts to make the purchase.
. GameCircle, which includes capabilities like Achievements, Leaderboards, Friends and Whispersync for syncing games across devices, and leads to better engagement with games.
. Game Connect, which lets developers list their virtual goods for sale on Amazon, increasing discoverability of their games and making the purchase of virtual goods as easy and convenient as possible for customers, leading to increased monetization for developers.

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