Payments processor Stripe has published new documentation for developers looking to accept out-of-app payments for digital goods and subscriptions on iPhone and iPad, according to 9to5mac.com.
The move follows a court ruling that bars Apple from preventing developers from directing users to web-based payment options from within their apps.
Stripe charges a standard 2.9% + 30¢ per transaction — significantly lower than Apple’s 15–30% commission on in-app purchases. The key tradeoff is that Apple’s in-app purchase system provides a native interface, and Apple handles subscription management and payment security on the developer’s behalf.
By contrast, integrating Stripe requires more development effort and shifts more responsibility to the app maker — such as managing the checkout flow, handling subscriptions, and ensuring compliance. However, Stripe offers greater flexibility, broader payment options, and developer control.
Developers can find Stripe’s newly released documentation here
Banking 4.0 – „how was the experience for you”
„To be honest I think that Sinaia, your conference, is much better then Davos.”
Many more interesting quotes in the video below: